About Me
When I was in primary school, I discovered game programming on my father's Commodore 64. My father had a book that described the BASIC computer language. I never read the entire book, but at the back, there was a complete script written out. Together with a school friend, we transcribed about 10 pages of code from my father's book. It took us a few days to type everything line by line, not having any idea of what we were typing, resulting in a few bugs. Actually, multiple bugs. Fortunately, we didn't give up and searched through the lines of programming code to find the bugs, learning a lot in the process. Eventually, we found the bugs, and it turned out to be a simple western shooter game. We barely played the game, but we had a lot of fun in the process of creating it.
We started modifying pieces of the code to see what would happen. With this knowledge, we eventually built our own (simple) games. We also discovered that for some games on the Commodore 64, you could access the source code. This taught us even more about the possibilities of programming. As we grew older, the Commodore 64 was replaced by an Intel PC, and life happened to me. I left the magical world of game development for a "real job."
Years later, when I had a "real job" (in a completely different field) with a wife with children, I read about the Swift programming language. I read an article about a visually impaired man who faced limitations and had created an iOS app for himself. I delved into Swift, and it gave me the impression that anyone could learn to program with it. The dreams I had as a young boy to create my own games that would be played by unknown people began to resurface. I learned to program with Swift and gained a lot of knowledge from various e-books and YouTube tutorials.
In my regular work, I only use a computer for word processing and Excel calculations. I hadn't done anything with computer programming for years, so it felt like a whole new world. Learning about programming happened during my free evenings and weekends, when I had the time and motivation for it. My experience was that it was challenging to create fun games with Swift and Xcode. But a spark had been ignited, and I couldn't ignore my enthusiasm.
Later, I came across Unity and C# and delved into the possibilities they offered. The knowledge I gained from Swift was not in vain. I quickly picked up the new programming language: C#. I now have a solid foundation and knowledge of Unity and C#, and I believe: "I can create a game", a simple game. But I also know that there's a whole world to explore that I haven't touched yet. Whether I can fulfill my childhood dream remains to be seen, but when I launch a game, I can say, "I am a game developer." Just that...
I hope to get in touch with people who i van share my knowledge and want to share there knowledge with me. Maybe there’s even a group who want to make games with me, as a hobby.